Electric Company Man
A downloadable game for Windows
Created in under 48 hours by Ian Reichert Watts for Ludum Dare 39 compo
Theme: Running Out Of Power
It's your first day at the new electric company. They have some pretty outlandish technology and you aren't sure what any of it is supposed to do. What you do know, is that there are jellymoths flying about. You need to collect their energy without letting them into the more delicate parts of the machinery. Sure your job could be automated, but it is way cheaper to push liability on you!
Requires VR and motion controllers! Tested on Oculus Rift and HTC Vive.
Controls:
Motion Controller Grip/Trigger - Grab Objects
1.0.1 Release Notes
- Fixed eye height on Vive
- Fixed issue where blinds could get stuck after restarting game
- Fixed issue where objects could still be influenced by hand after being dropped
- Trigger can now be used to grab
- Removed mouse/gamepad look controls
Status | Released |
Platforms | Windows |
Author | irwatts |
Made with | Oculus Rift |
Tags | Ludum Dare 39, Oculus Rift, Virtual Reality (VR) |
Inputs | Oculus Rift |
Comments
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Would love to play but when I start i'm about 10ft above the ground and my steam vr playspace is calibrated correctly.
Thank you for trying it out! There is an extra check that I needed to do for the eye height on Vive to be correct. In my scramble to build this over the weekend, I missed that addition. I'll see about getting a post jam version up with proper eye height for all HMDs!
Edit: Just posted 1.0.1, which should fix the eye height and a few other issues!
VR, nice! checking this out